Front mission gun hazard box8/14/2023 ![]() Squaresoft isn't usually one for fantastic action but this is every bit as good as Cybernator from an action standpoint. The game carefully spreads out upgrades, story beats, and unique levels so that you're always seeing something new and the game never gets old. It's not as immediately fun or replayable as Cybernator but the fact that it's such a massive, deep game more than makes up for it. This is one of the best Mecha games of all time and probably the best side-scrolling mech game ever made. Instead of a 3 hour arcade-style experience, Gun Hazard is a 20 hour long action-RPG with tons of depth and around 100 levels! It also boasts amazing pixel art, an awesome art style reminiscent of Metal Gear's Yoji Shinkawa, a long and epic story, and a fantastic soundtrack by some of Square's best. However, they've been blessed by 90's Squaresoft with deep RPG mechanics, a massive game-structure, and clearly, a much larger budget. Apparently some of the Cybernator staff worked on this and it would be hard to believe that wasn't the case as it looks and plays so similarly. This is where the Front Mission spinoff, Gun Hazard, comes in. Unfortunately, all of them are only a couple hours long and structured like Arcade games. I've always loved this series, it's oozing with style and plays unlike anything else. Mega Man X, this is not! You can arc your gun 360 degrees, strafe, dodge, punch, dash, and equip many different weapons. You need to slow down, play strategically, and use all the tools at your disposal. The controls are slow and clunky but it's on purpose. Stylistically, it's Gundam, but a little more grounded and militaristic. This very much is "Cybernator the RPG." If you haven't played Cybernator or the Assault Suits games (Target Earth, Assault Suits Leynos, etc.), they're 2D Mecha Action games, kind of like Contra meets Armored Core. Unfortunately, this game never came to the West but there is a great English patch and it's even pretty playable in Japanese, I got through most of it on an actual Super Famicom cart before my save crashed years ago. It's not going to appeal to most people but if you love both Cybernator and action-RPGs then it's basically a 10/10. Essential components include the Booster ability which allows the wanzer to hover and increase its jumps, as well as the Dash ability which allows quick left-right movement by the wanzer.20h PlayedThis is a very weird but awesome game. Different weapons and armor can be found or bought. These support characters when set can provide a variety of different cover fire abilities for Albert during his missions. Additionally, Albert can recruit other characters through the normal course of the story, some of whom can be designated to support roles. Money and experience are earned through the completion of mission objectives as well as the kill count of enemy wanzers. Although vulnerable when outside, Albert is able to reach areas the wanzer cannot, in addition to being a smaller target and being able to jetpack indefinitely. At any time during a stage, Albert can eject from his heavily armed wanzer to explore. The wanzer is able to jump, and attack with a primary and a special weapon. Once inside a stage, the player controls Albert and his wanzer as it moves left, right across the screen. The player moves between different stages on an area map. Gameplay is more than a little similar to Cybernator or Metal Warriors. Gun Hazard is a side-scrolling shooter with strong RPG elements, and a spin-off of the Front Mission series. ![]() A young Wanzer pilot, Albert Grabner, is assigned escort duty to the president by loyal elements of the army stationed there. Tipped off to the rebellion, Orwen seeks to flee from Bergen, looking for safe passage out of the seaport of Port Ertothal. Seeking to establish complete control over the government and the NORAD units stationed there, Ark's first step involves the capture of President Orwen. For the small nation of Bergen, a coup d'etat is underway, staged by Colonel Ark. ![]() In this world of conflict and change, the Walking Panzer, or Wanzer, (a form of mecha) becomes the standard armored unit for wars and petty battles across the globe. The government alliance that had supported the building of ATLAS now find themselves facing economic crisis as the balance of power shifts. The year is 2064, when the great solar power satellite, ATLAS is overshadowed by the invention of fusion power.
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